/*
 * This file is part of aion-unique <aion-unique.com>.
 *
 *  aion-unique is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  aion-unique is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with aion-unique.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.skillengine.action;

import com.aionengine.gameserver.model.gameobjects.Creature;
import com.aionengine.gameserver.model.gameobjects.player.Player;
import com.aionengine.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
import com.aionengine.gameserver.skillengine.model.Skill;
import com.aionengine.gameserver.utils.PacketSendUtility;

import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;

/**
 * @author ATracer
 */
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "HpUseAction")
public class HpUseAction extends Action {

    @XmlAttribute(required = true)
    protected int value;
    @XmlAttribute
    protected int delta;
    @XmlAttribute
    protected boolean ratio;

    @Override
    public boolean act(Skill skill) {
        Creature effector = skill.getEffector();
        int valueWithDelta = value + delta * skill.getSkillLevel();
        int currentHp = effector.getLifeStats().getCurrentHp();
        if (ratio)
            valueWithDelta = (int) (valueWithDelta / 100f * skill.getEffector().getLifeStats().getMaxHp());
        if (effector instanceof Player) {
            if (currentHp <= 0 || currentHp < valueWithDelta) {
                PacketSendUtility.sendPacket((Player) effector, SM_SYSTEM_MESSAGE.STR_SKILL_NOT_ENOUGH_HP);
                return false;
            }
        }
        effector.getLifeStats().reduceHp(valueWithDelta, effector);
        return true;
    }

}